The Long-Standing Online Campaign, beginning in Germany, travelling through Italy and Greece to the Sea of Azov.
Sofia flings a dagger.to hit: 14dmg: 3She then moves 0713, 0814, 0913
The dagger bounces off the creature's tough hide.
Shite. I'm going to have to roll well, it seems.
Kismet swings at the approaching lizard with his readied swordarm...to Hit:16+3 = 19Damage:4+5 = 9
I'm also not looking forwards to the impending hit....And very much am at the same time.I really don't need that much XP to level.
That will hit, Kismet. But the creature just gives you an awful hissing roar in response.I'll give Enrico some time.
[You guys are doing great and this is going very smoothly]
[I don't remember noticing incidental damage occurring in the online game at any point, is it a thing in use and I've just happened to miss it?]
[incidental damage occurs on the creature's turn. It hasn't attacked yet]
Enrico bashes the lizard with his +1 horseman's flail.To hit: 15Damage: 5
Enrico, that does hit. And we will pick it up tomorrow.[There has been a development. I've been moved up to customer service in my job and from days to evenings. This means I will have more time in the morning and the very early afternoon, as I won't be starting until 3 pm my time. For those with day jobs, this will make it easier for us to communicate on the campaign during the day. This is good because I won't be tired before starting work and I won't be as physically tired after work.I won't be home until half-past 11 EST, however, so evenings will have less opportunity for communication.We will try to run Friday as last week, but I'll be calling it at 6 EST, as I have only one day off this week]
I see that Enrico did not indicate any movement before his swing, but I'll assume he moved to 0812.I've updated the post above. I'll hold off on posting x.p. until the creature makes a hit.Working on the next post.
The next round is up.
That's great news Alexis. I was unavailable Friday and the weekend was particularly busy. I came in today ready to concede that with you only playing on Fridays and Fridays being typically bad for me was slowing the game down too much and was prepared to step aside to at least let you all play. Perhaps that isn't necessary now.
(Going to work)I want to say a lot, but texting sucks. Some highlights, then.Thrown dagger misses, gets lost. Dagger in side of unengaged beast, beast runs away, dagger lost. Beast runs away, because it isn't very bright, no leather, no meat, no treasure. Another encounter with minimal experience, the fourth one in a row, and you're still second level.
I don't want to trap you to make you fight, because agency, so we moveIncrementally forward in this very dull manner. You are going concerned with edging your best advantage. But no risk, no reward. So I set up opportunities and you skip them or hang back. This is six months now and I have no idea what you want. Why are you playing? If you just want to play every combat until the enemy runs away or corners you until you can't, what are you getting out of this?You're not advancing in any meaningful way, and then you argue that this is just wisdom? Sooner or later something will turn up and kill you because you are such a low level.Don't you know this?
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