Saturday, April 29, 2017

Kefe

Here are the bare bones of a map surrounding Kefe, in the Crimea:



The Captain will let you off the boat on the 19th of May.  You'll have to pay full price up to that number of days; so I know you paid half price for three.  Please make that up and then the remaining two days to get to Kefe.

Kefe is surrounded by a dry deciduous forest, with a tiny productive plain that includes Kefe and another market town, Soldaia, which is the blank group of hexes to the west of Kefe.  I will create these soon.  Above Kefe is a high range of hills and semi-mountains, 1600-2500 feet in height, very poor in food production but hugely productive in woods, iron ore and building stone.  The darkest brown hexes are unoccupied hinterland; the rest should be somewhat clear to you if you are reading the Worlds from Scratch posts.

The hexes adjacent to Krym are not forest, but steppe (very productive plain, as this country has been occupied for millennia and well-developed).  Beyond Krym it remains largely occupied by farms, farms and more farms.

There are little villages in the 3 and 4-type hexes; and these I shall add also.  I thought I should at least get the bare bones of the environment up for you so you can think for a bit.  Look for me to be improving the content in the next few hours (though I am going out for a brief walk).

Kefe itself is a strong Greek and Tatar population, very commercial in outlook, dedicated to collecting all those hammers up in the hills and processing them out through the port.  That should be enough information to get the party started.

WEATHER

At 3pm in the afternoon on the 19th of May, the weather is cool, with a good, moderate breeze blowing steadily out of the west, the very same wind that brought you a hundred miles in just 16 hours.  The sky is clear and blue, perfect conditions for comfortably doing work.

Tuesday, April 25, 2017

On to Crimea

It is raining the evening of the 4th when you climb aboard the boat, but it clears up as you depart on the 5th. By the morning of the 6th you’re fighting against a NE wind and tacking steadily but slowly against it. It is spitting rain. This gets easier as the wind declines through the day, but it is still pushing against you.

The wind improves for you through the 7th, with a low gentle breeze blowing you eastward ~ but then this dies away. Eventaully the Captain, to get some wind at all, begins to cut back again towards the northwest, and the 7th is almost completely wasted.

Once again, you’re tacking against the wind on the 9th, but four days you’ve been travelling and you’re still just 80 miles from Igneada. It has been slow going. Through the afternoon of the 9th you find yourself skirting the coast of Dobruja, as the Captain now hopes to catch a bit of current that will take him north along the rim of the Black Sea. The wind for three days has blown consistently from the northeast, in the least valuable way possible. Things do not get better until late on the 10th.

At last, on the 11th, the sails are full, the skies are clear (it has been scattered rain for a week now) and you make good time. There’s a good strong rain in the evening and the wind changes to the south on the 12th, but you’re described as 40 miles from the Crimea’s southwest coast now so you’re feeling better about progress.

You see the Crimea on the 13th, but the wind turns against you, pushing the ship into the coast. There’s rain and it is unpleasant, but the captain decides at this point to seek a harbor and wait for a better wind. Late on the 14th, you find yourself looking at the coast town of Yalta, on the Crimea. At that point, I’ll let the party decide its next move. You owe the captain 10 g.p. each and 40 g.p for Coraggio.

Thursday, April 20, 2017

Igneada

It is Monday, April 24, as you reach Komar Limani.  The brothers will see their cousin and be happy that Enrico, Sofia and Kismet are willing to wait.  The players can crash during the afternoon, eat six lbs. of food each throughout the day and get back to a rested schedule.  This doesn't heal any hit points, but it does at least bring your sleeping around.

The brothers have to reach Igneada by the 5th of May.  It is a distance of about a hundred miles.  The brothers are willing to wait an extra day in Komar Limani if the party feels a desire to rest a day and at least gain a few hit points.

I would like to simply move the party along to Igneada.  I have no plans to take any hit points away from you and my rolls for five days of journey turn up no random encounters [some potential obstacles must remain in place].

Giving time for the roughness of the terrain and the short inconveniences of the Adrianopolis road between that town and Kallipolis, where the party would not be seen, you will arrive in Igneada on the 30th of April.  It is a cool day, with a gentle breeze and a clear sky.  Igneada is a very small village of about 20 buildings, one of which is a run-down little coffee house where the tables are outside on a veranda under a sloping roof.  It overlooks the Black Sea.  There's no ship in the very little harbor, little more than an indent of the sea, but the brothers assure you that one will be there on the 5th.

You have gotten to know the brothers very well ~ and with time, they have come to know your story now.  Their story is simple; they were born from a father who went off to sea to fight the Venetians in the late 1630s, who drowned there.  They were raised by their mother, aunt and grandfather, and they have always wished that they could go to sea like their father.  They have journeyed twice as crew for short stints - once to Chios and once to Thessalonika.  Signing permanently on board with a ship is their biggest dream.

They are Greco-Ionian in descent, with a healthy regard for the power of the Ottoman aristocracy but without the willingness to join the army.  It killed their father and they don't wish to die likewise.  They'd much rather be in business, find some way to gain a little plunder and perhaps own their own ships someday ~ one for each of them.

You can rest in Igneada until the ship arrives.  That is supposed to be in three to five days.  Is there any other information I can give until that time?

Tuesday, April 18, 2017

The Young Men

It becomes evident to Enrico very quickly that these two men were not a threat to his horse.  They found the animal on the beach and were interested, but presumed that whoever left the horse here was bound to come back quickly.  They have, in fact, been looking after the horse without being asked, as a matter of course.

Their names are Anticles and Pericles.  They're brothers.  They're on their way to a small town in Thrace, Igneada, where they are to become part of a ship's crew.  They were recruited in Canakkale a week ago and told to head to that point.

Wednesday, April 12, 2017

Climbing to the Top of the Chimney Passage

Kismet, naturally, begins to climb up the vertical passage, being cautious about the wooden rungs, as they clearly feel weakened with dampness and perhaps rot.  He grips and steps upon the corners of the rungs, warning the others as he goes, though of course they begin to sense this as well.

Yet the rungs hold as Kismet climbs through the twisting chimney, until above, some twenty feet or so above him, he can see something that looks like a rattan-work covering.  There is a dim light showing through the rattan branches.  He cannot hear any sound or sense any movement.  After some natural whispering with his friends, he will eventually move up until he can see that it is nothing more than a covering over the chimney, not hooked by hinges in anyway.  The light seems to correspond to daylight.

All continues to be quiet.  What do you do?