Against Kismet, the modified rolls are 7 and 11. Against Enrico, I roll a 2. At the point when the spear is thrown, there are no guards in front of the thrower, so friendly fire doesn't occur.
The sabremen then rush up the alley towards you. They can charge next round. That means if you stay where you are, they can blast right through you.
The party can move now.
[don't worry about the small orange numbers; they're just there to help me keep track of who was hit]
Following the party's move, the map looks as follows:
For the present, I will skip showing the x.p. The players have only caused damage, they haven't taken any.