Come the next morning, on the 18th, the party finds themselves boarding the Mariam. The Captain has noted that while the wind remains that of a light air, barely 4 knots. Yet it is enough to partly fill his sails and begin towards Kallipolis. The ship is not flying along; by noon on the 18th you've done little more than travel over the horizon, though you can still see the top of the island mountain that is Naxos.
By that time, the Mariam finds itself meeting a light breeze that can be felt on the skin, coming from the northwest, but as it is striking the ship's beam, your progress is not much better. This continues throughout the day, so that by six in the evening you have not yet crossed a single hex.
At that point, the wind drops, but as it swings around to the southwest, you actually do much better with it. The sails fill as the sun begins to sink in the west and the ship steadily scuds towards the north, making the best use of the wind. As the sun sets, you're told that somewhere out there in the dark there are the islands of Icaria and Mikonos on either side. As you ready for bed, you find the weather is very pleasant, as comfortable as can be, it is quiet aboard the ship and the sea is hardly moving. The night is clear and full of stars, without any lights to dim them.
On your first day, you're quite surprised to find that the Captain is quite harsh to his crew; as they tack to find the wind, with very little wind to find, Tueni does not hesitate to physically abuse them, threaten them, even to where he grows red in the face as he shouts. It might seem to be the part of a Captain, but there are signs everywhere that the crew is unhappy about it.