Monday, April 7, 2014

Amisos Again

The party will arrive in Amisos on Friday, May the 14th.  Here I'm spoiling a terribly perfect Jules Verne coincidence, with the party arriving in the city on the same day that the ship was meant to leave, so that I could produce an exciting scene with the party arriving on the dock and seeing the ship just beginning to slip out of the harbour, as someone on the quay says, "Aye, the Petrel, that's her there, last boat with supplies and crew left the dock a quarter of the hour ago.  With a good sailboat, there's still time to catch her."  So the party runs about, begging for a boat, paying through the nose for one, to break out into the harbor as some official is crying, "Wait, wait, you haven't paid your embarkation fees!"  Making signals to get the attention of the Petrel, waving flags, offering more money if the pilot can go faster, etc., etc.

Whereas I'd rather just have the party find that the Captain is sleeping one off at the aforementioned Ataturk. Some things have changed.  There was a storm off Kafe and the former Bos'n had been washed overboard; a search could not find him.  Anders has been named the new Bos'n.  Frelg, the woman half-orc, remains the pilot and Jacobo the first mate.

I'll impose further details, such as the weather and so on with the next post.  In the meantime, here is the link for the market in Amisos.


45 comments:

Lukas said...

Hell, we still have to figure out what to do with the Vardo. I have serious doubts it will fit on the ship. Easily at least.

Maximillian Boii said...

How does banking work in your world?

More specifically, in mainland Europe, we encountered bankers and the church transferring sums of money via contract. Is that sort of service available to common people like us, and is it available across borders, and is it available here?

In short, if I wanted to send a sum of money back home with some hope of it actually arriving, can the gnomes or someone take care of me, and how much would I pay?

Ahmet said...

Beat me to it, Max... was thinking the same thing, about getting money to Fatima.

Alexis Smolensk said...

Banking does exist, but in a very different way that presently:

1) Distance banking (sending money) is not for the common people. It does not communicate with or between persons who do not have name, status or proven resources. To 'bank,' an individual must be seen as someone important. This can only be attained by establishing permanency and thereby recognition, both by the sender and the receiver.

2) Bank loans are provided when one has earned credit, usually by doing (1). Banks do not have universal offices everywhere, so usually you, or an agent working for you, must go to the bank in a city where they operate. Loans are usually provided for at the state level, so if you wanted a loan in Cumana, and could prove your status, then the bank would tell the kingdom of Cumana to give you money, and Cumana would be the one to come after you if you failed to pay the money back (jailing you, selling you and your property, family, etc).

3) Immediate money can be obtain at wickedly high rates from usurers, who operate like loan sharks.

Alexis Smolensk said...

Therefore, technically there is a bank office in Amisos, as it's a big city, but being that you're no one, you could not get a loan. You could go to a loan shark, but you would be shadowed and if you tried to leave the city before paying the money back, you would be physically stopped, or pursued. If it was perceived that you had jumped with the loan (even if you had not), then an assassin would be hired to 'make an example' of you. It would be like borrowing from the mob.

Alexis Smolensk said...

It occurs to me (sorry, early in the morning and I'm in pain having twisted my ankle last night falling in the bathtub):

4) If you're willing to part with a lot of your money (min. 1,000 g.p.) for a period of not less than a year, giving that money to the bank, then you can use your wealth to build credit ... but the bank would still want to establish your residency, and you would still have to do all your banking through Amisos and its parent Constantinople, and the consequences for missing a payment would be similar to the usurers.

Alexis Smolensk said...

(OOC: I'll be back in an hour, 10 EST)

Maximillian Boii said...

Thanks, I figured as much.

An inconvenient time to slip, I'm sure. I hope it heals easily.

Andrej said...

Alexis, thank you for the market list. Man, I wish I was thinking about selling the armor in Meltinene when it was fetching 3 times as much. Ah well, easy come and easy go I suppose.

Deciding that Ahmet's studded leather is more than enough and that monkey ownership isn't all he thought it would be, Andrej sells Farooq for 11 gp, his mithril plate for 1,911 gp and his lead crystal urn for 144 gp.

I could not find a market price or even an entry for my two garnets, but my character sheet notes they are worth 565 gp each, I'd like to sell them both if I can Alexis. Please let me know.

Andrej purchases a haystack for the party (1.5 tons, enough for all the horses and them some with left over in Cumana) and some horsefeed for his own two horses.

Lukas said...

I'm here, but delayed with some early morning work stuff. I'm interested in what are plans for the Vardo are and am going to buy Horse feed and food.

Andrej said...

We can't just leave the vardo now that it has a sweet new paint job. Remind me, is it the large (1,100 lbs) or small ( 660 lbs) vardo?

Andrej said...

(OOC: Just now catching up on all of the comments above, sorry to hear about your ankle Alexis. I hope it heals quickly.)

Andrej said...

Quick question, do I need to continue wearing the chausses and hauberk with the studded leather armor?

Alexis Smolensk said...

(OOC: sorry if I disappointed on the monkey's NPC contribution)

Andrej, the garnets are part of a previous process, which you'll notice has changed as I don't give values for gems, but sizes. Feel free to sell them for the 565 each, just to get rid of the old flotsam from the game. You can ditch the chausses, but you need to retain the hauberk.

Andrej said...

Thanks Alexis, and don't you worry about the monkey... it was an impulse buy and I usually forgot I had it myself.

Once we decide upon a course of action for the vardo, I'm ready to depart.

After his market business has been attended to, Andrej seeks out the captain to get more details on our departure. How long we can expect the trip to take? What did she note about the condition of the are where Detweiller and the soldiers disembarked. Has she stayed busy in the interim. How does she find The Black Sea and environs?

Lukas said...

It's small.
It also has it's own page over here...

http://lukasmeyerblog.blogspot.com/p/vardoo.html

Should I check for flotsam as well Alexis? I think I might still have an item or two on the old system.

Yep I do...

513 g.p. for the coral owl, 135 g.p. for the gold goblet and 225 g.p. for the coral

Shall they be purged in the fires of rules conversion then for simplicity?

Lukas said...

Ditto on leaving once the vardo is settled.

(Floating the wagon across is not something I support.)

I'll be getting enough feed for a couple months.

And my personal food is more of a non-requisite at this point.

Andrej said...

Is the vardo thing more complicated than Lukas deciding that he wants to keep it and paying the freight costs on it? It weighs a third of what the haystack I just bought does. It seems to me that we should be able to lift it into the hold provided the ship is tied up and not out on the water.

Andrej said...

I just bought 5 mohair, 30' tents, 5 iron braziers, a granite altar and a granite fountain basin... that should provide plenty of temporary shelter and the beginnings of a tent-based chapel. Anybody have any other ideas on things we're missing for temporary accommodations for an extended stay?

Alexis Smolensk said...

For the present, I'd like to suspend game events, such as speaking to the captain, time to travel and so on, and just deal with buying/selling at this point.

Lukas, you don't have to sell those items right now. I can, given time, work out a size for the gems (though the jewelry is a difficult matter), or you can simply sell them on another occasion.

The vardo, it may not be recognized, can be disassembled and shipped. Same shipping costs per tonnage as anything else. I think the weight in on the equipment list; if its not, I can find.

Alexis Smolensk said...

I suppose I should charge you a 10% freight cost fee for disassembling it.

Ahmet said...

Can Ahmet find a buyer (or at least an appraisal) for the 1131 ct. plum-sized moonstone stone or the 45 ct. marble-sized cat's eye? Or, going back away, the short sword with a pommel of amber stones?

Maximillian Boii said...

I would like to hire a laborer to work the holds, and to assist with hauling your stuff once we arrive.

I also purchasing a hippogriff egg, because why not...

I'm making several other purchases, but I realize I really need to reorganize my inventory, so it'll be a while before thet's up.

Alexis Smolensk said...

Ahmet,

The market page shows gems under jewelry, which gives prices for set types of gems the merchants are willing to pay for. If moonstone does not appear on that list, it isn't wanted and therefore you can't sell it.

If your gem were, say, a hematite stone, you can see from the table that the jeweler is willing to pay 74 g.p for a 1356 carat gem; if you were selling, without having to go through me, you'd simply compare your 1131 carat hematite with that gem and get a price. But sorry, I see no moonstone on the list.

Jewelry is a problem at the moment, as I don't have a specific system YET for calculating the value of it ... jewelry is insanely more complicated than gems. However, I will give you 498 g.p. for that short sword.

Alexis Smolensk said...

Maximillian,

The only sort of labour you can hire that will agree to leave Amisos can be found under the heading, Slave Trader & Auctioneer. Take note that not everyone on that list is a slave.

So long as you provide 30 acres of land for farming, you can purchase a 40-year-old serf for 22 g.p., who will work for you until fully transported, then he will work for free for 3 days a week for the rest of his life. ("per ten years of life remaining" refers to decades shy of their 50th year).

A debtor prisoner will work for a flat rate of 16g.p. for the next six years.

That sort of thing.

Lukas said...

I will sell them, mainly since I have no specific plans for any of the items and to just make things easier in the future.

I'll go ahead an pay freight on the Vardo.

Are we bringing the donkey? Or 'returning'/returned it?

This means I'm ready to go.

Alexis Smolensk said...

Point in fact, Andrej should be considering all three male serfs, and should consider paying for their families as well, since that would make three families to settle wherever the mission was, right off. The three serfs would be 40, 23 and 20 years of age, for a total of 147 g.p., 6 s.p. & 5 c.p.

Lukas said...

This is good advice.
I was considering that thought myself.

Of course then we have to transport them.

Maximillian Boii said...

I'm confused about the way the deportee is supposed to work. Am I supposed to purchase them and remove them from anatola immediately, and they work for me until they arrive wherever the contract specifies. How directly am I obligated to take them to their colony?

Ahmet said...

I'll take the 498 g.p. and I guess I'll hang onto the Moonstone and the Cat's Eye until they become fashionable. :)

Ahmet asks Sevim if she (or Mistassa) requires anything from the market.

In addition to whatever they require, Ahmet replaces everything he left on the ship, assuming it's all been eaten, rotted, or died:

28 c.p. for 28 days of horsefeed (53 pounds)
7 g.p. for 22.2 pounds of beans
20 s.p. for 18.8 pounds of groundnuts
11 g.p. for 29.9 pounds of grapes
11 g.p. for 22.2 pounds of onions
23 s.p. for 26.7 pounds of potatoes
45 c.p. for 9 chickens
15 c.p. for a rooster
18 s.p. for a nanny goat

He also replaces the dagger (4 g.p.) he threw at the minotaur and neglected to retrieve.

He'll spend 1 g.p. each on himself, Sevim, and Mistassa for meals.

For a total of (rounding up) 40 g.p., pending any items purchased for Sevim/Mistassa.

Ready to move on!

Andrej said...

Regarding the serfs I am inclined to act upon your advice, Alexis, but up until now was waiting on that until we got boots on the ground in Cumana and saw what was what.

I'm uncertain, for instance, who might lay claim already to wherever we go and what claim Andrej and the party could legitimately make and how showing up with settlers already in tow would go over with locals.

I foresaw our earliest endeavors as sort of setting up a <a href="http://en.wikipedia.org/wiki/Tent_revival>revival tent,/a> and acting to convert whomever was there and ingratiating ourelves with the local power structure. If we're bringing serfs it's implied we already have a stake claimed and land rights and I'm not sure when that happened. What did I miss?

Andrej said...

whoops, screwed up the html on that link, but you get the idea.

Alexis Smolensk said...

Take note, Maximillian, that there are no available deportees in Amisos at the moment (see column under No.)

What it means is that the city wants them out of the Ottoman Empire; the deportees serve as your serfs legally for six years (3 free days a week, given 30 acres to till, etc), whereupon they must be let go, unlike the usual serfs that serve for life. The difference is also the serfs can be moved to any land, including in country, while the deportees MUST be moved out of the kingdom/empire/etc. Serfs tend to be of the same religion as the country of origin, deportees tend to be other religions or unwanted political prisoners.

Alexis Smolensk said...

Sevim's desire would be what you already got, the goat. Mistassa does not require anything.

Andrej,

Considerable parts of south Cumana are going to be utterly, completely unoccupied, including parts that could be tilled, though not greatly productive. Whereas someone holds sovereignty over these areas, so the party could not, the land itself would fall under the heading 'squatter's rights,' meaning if you go into that land, and set yourself up, there won't be anyone to stop you simply developing it.

It is LESS likely that you could set up a tent near a town without having previously arranged yourself as a resident, for there will be some sort of religion there, and power struggle, that you'd have to be prepared to bribe or overcome to establish your power. This is possible, of course ... a tent would probably be ignored for a week or two, but Andrej would know from childhood that eventually the outsiders get pushed out.

You might then need more defense then a tent.

Lukas said...

What do you think the odds are of setting up within 3 days of a supply town?

I figure Andrej could go for supplies and come back without missing sunday service. ;)

Of course, that's what our leveled minions are for I guess. Longer than 3 day trips to town.

Andrej said...

Considerable parts of south Cumana are going to be utterly, completely unoccupied...

Do I already now this description to include the very specific area which I've already been advised to set up in? That is, the south-eastern Donbass close to the Azov coast and as close to the town of Azov itself as we can manage?

Lukas said...

Is there any bullion or something that's accepted as consistently priced as gold coins and as widespread, but lighter?

Andrej said...

Lukas, regarding your market town question, there are at least towns close by in Azov, Rusk and Bataysk. The closest "market towns" are several hexes away and not easy to get to from our frontier.

See map for details:

http://2.bp.blogspot.com/-eg-9M97ZpBk/Umf_PT02cYI/AAAAAAAAD_Q/v1bi1_AMy2I/s1600/Three+Kingdoms.png

Alexis Smolensk said...

The odds of setting up within one or two days of a town are very, very good.

Yes, Andrej, you would at least know that the lands in the south Donbass are reasonably empty.

Sorry, Lukas, regarding gold there is only what is on the equipment list. Take note the assayer is offering up to 2 tons of gold ore at 86,216 g.p. per ton. Gold ore tends to be upwards of 80% pure. You don't have to buy it by the ton. One pound of ore would be 41 g.p. & 10 s.p.

Andrej said...

One more question, then I'll be occupied for a bit but able to check back in later. How can Andrej acquire skilled servants/ settlers like masons, smiths and carpenters?

Alexis Smolensk said...

The serfs will be able to serve as masons and carpenters, provided you don't need anything ornate or imaginatively load bearing. They'll build walls, shelters, roofs, etc. Anyone more skilled, you'll have to get locally.

Alexis Smolensk said...

(OOC: I'm going to be gone for a bit more than an hour, also)

Alexis Smolensk said...

Also, the next post is up.

Alexis Smolensk said...

Also, the next post is up.

Maximillian Boii said...

I'm posting this here, to avoid clutter. I'll talk about the slave on the new post:
I purchased, and paid freight for the following:
1 mortar & pestle
9 beef jerky
2 brandywine
1 bath
1 laundering
1 lodging, private
1 shave
1 feed, light warhorse or riding horse
1 stabling
8 wineskin
1 key, warded
1 lock, warded
1 egg, hippogriff
4 iron, wrought
1 slave, bearer or laborer
1 chicken
1 cow, dairy
30 feed, cattle
30 feed, horse
1 bucket
1 chest, large wooden
2 cloth, odd bits and pieces, wool