Friday, March 7, 2014

GRAA-HAAAAAAONK! - Minotaurs Round 6

Before the minotaurs' move:

The minotaur swings his sword at Ahmet, and misses ... perhaps because at that point it seems to realize there's something wrong with it's companion.  It lets out a terrifying bleat:  "GRAA-HAAAAAAONK!!!" directed at it the other, then drops its head to butt Ahmet.  This fails to cause damage, but because of the creauture's size, weight, dimensions, what have you, the only way Ahmet can avoid taking damage is to leap back five feet while the minotaur literally bulls its way forward.

Ahmet, Andrej, Maximillian, you're all free to take action.  Lukas, your melf's arrow is cast; you're free to discharge it.

Your turn, gentlemen.

(Andrej, I'm putting up another post about the sage tables.  Have a glance at it, will you?)

UPDATE:  After the party's move:


Andrej said...

(OOC: Alexis, will do. I'm planning on leaving here soon and will be getting away for the weekend... but certainly by Sunday evening I'll have a chance to read and comment)

Andrej finally gets a swing in:

to hit: 16
dmg: 6

Alexis Smolensk said...

That's a hit. Let me know what hex you moved to.

Andrej said...

I believe I have to stay put. 2 APs to swing and 2 APs to move out of this hex to any other hex is one more AP than I possess.

Ahmet said...

Ahmet keeps on chopping.

To hit: 15
Damage: 9

Maximillian Boii said...

I toss the sword I've been carrying into the other room, then turn and strike.

d20+2: 12

Lukas said...

Lukas will release his arrow at the fighting minotaur.

d20+1: 20 [not natural] (+1 to hit, THACO as a fighter)

3d4+1: 10

Alexis Smolensk said...

Okay, everyone hits except Maximillian.

Lukas, I will need a d20 roll for the saving throw of the acid vial breaking or not.

Lukas said...

1d20: 5

Alexis Smolensk said...

However Lukas' roll turns out ...

Lukas stuns the beast, reducing one of it's attacks. Andrej's hit falls next, not stunning, but Ahmet manages to successfully sort that out. The beast stumbles backwards, crying out, still alive but flailing about, not attacking.

I will need to put up a new map and a new post, but I'm going to be done for a few hours now (I have to wait before I can open a map).

Lukas said...

This delay in place, I would like to insert some meta conversation.

So what do we think about the minotaurs? It's not an angle many DMs cover, but is very much inserted in most encounters in this game.

Boroge, the dwarf with pets, the minotaurs... They all have some "personality?" put in them.

Almost makes be feel a bit bad about slaughtering them. But here's the thing, if we stopped for every dragon that happened to care about someone else, A: there would be little adventure to be had and B: I'm sure they would still be eating people.

I wonder how these minotaur relate to the nearby town? They obviously find 'humans' to be vermin, so probably wouldn't have a problem stomping us out to make room for their own kind.

So I'm still behind adventuring, killing the monster, and taking their stuff, but it makes me wonder about the bigger picture.

I really want XP, but could we have possibly found a way to recruit minotaurs to our cause? I mean, we'll never know at this point, but I wonder if this will apply to the future.

The blog format makes it harder for me to want to approach all the angles as I feel like we have limited time, so gathering all the information to make an informed decision for EVERY cave we encounter seems like it would be mutually exclusive with ever getting things done. When it might be about 5 minutes of live time.

Maximillian Boii said...

I agree very much about your last paragrah!

Even if we could never recruit them to our cause, it still would be rewarding to take a different tack sometimes. If for no other reason than to make it believable that we're not just a bunch of murderous thugs ;)

I also bel;ieve that Alexis inserts certain bits precisely to make us hesitate before entering the frey. Other bits he adds because he refuses to or is incapable of accepting a world that is nonsensically static. As for the latter, I wouldn't have it any other way, I'm bored with monsters that don't shit or eat, and dungeons that were set in place hondreds of years previously, seemingly for the sole purpose of making a good trap.

So I like the presentation of these minotaurs, and I still don't trust the Unterns, but it was probably inevitable that things would come to a fight to the death.

Alexis Smolensk said...

There is a minotaur kingdom, as it happens - and you're not actually that far from it.

I do refuse to accept a world that is non-sensically static. Minotaurs have feelings, they hurt, they don't want to die.

Andrej has stepped from the table for the weekend, so we should suspend; but please, continue the discussion. I am on hand to answer questions.

Ahmet said...

(OOC: Yes, there are definitely some limitations to the online format, but some advantages too... you can write a 10-paragraph soliloquy waxing poetic about the gleam of the torchlight reflecting off the shining steel of your hand-forged blade. Not everyone is going to read it but you can write it. :) Whereas at the table it's tough to say more than a sentence or two before someone else wants to talk, too.)

Maximillian Boii said...

Heh, some of us take more advantage of that than others, Ahmet ;)

Andrej said...

(OOC: You mean we're not just a bunch of murderous thugs?

We have, at times, tried a different approach. The dragon beneath the bishop's fortress springs to mind. That might have had more to do with our self preservation, but still.

I think overall it'd be tough to break into somebody's pad heavily armed, rummage through their stuff and then try to convince them what swell guys we are. Over the years I've just sort of accepted that adventurers are sort of assholes. If it makes you feel better for RPing purposes you can always legitimize your boorish and violent behavior on the basis that these guys were different from us and may have even posed a threat to somebody at some time. That seems to have worked in the real world more than a few times.)

Ahmet said...

(OOC: I believe the term is murderhobo. And to be honest we did at least discuss the idea of talking with the minotaurs, although we didn't get far.)

Lukas said...

(OOC: Yeah, I have no problem continuing in our course of action. Though if we had more interactions per day (and perhaps thought of this earlier) I might have been very into the idea of minotaur buddies.)

ANYHOW, are we waiting on anyone but Alexis? (No rush just wanting to make sure) Looks like not.

Andrej said...

(OOC: Why would the minotaurs want to be our buddies, though? We are allied with a group who had previously broken in and killed some of the minotaurs. We purposefully broke through a wall they erected to keep us and others out and interrupted their dinner brandishing weapons.

If a group of rogue mice came to your home to pillage the kitchen and happened to off a family member or two, would you be keen on striking up a friendship or serving the next group of mice that came along?

I'm not against parleying in principle, I just don't know what it would have gained for us here and what, if all worked out despite my doubts, we'd then do with a pair of minotaur.

Lukas said...

(OOC: Andrej, my point is we would have parlayed before we even stepped in their door. At this point there is no going back.)

Andrej said...

(OOC: But how could we have parleyed without stepping through their door/ wall? They didn't come looking for us, afterall,and we didn't chance upon one another out in the open. Rather, we made a conscious decision to bypass their defenses and invade their lair.)

Lukas said...

(OOC: I think we would find the door. Having located the wall, we know the entrance should not be too far away. From there we could politely knock or something. It is a possibility, but spending 4 posts over 2 weeks to take advantage of said possibility would be a pain. And as I said earlier, would grant less XP.)

Andrej said...

(OOC: Ahhh, I see. It assumes there is a front door that we could find, but I better understand what you're saying now.)

Maximillian Boii said...

(ooc: and there's a distinct possibility we'd have found ourselves in the same situation, just four posts later ;)

Lukas said...

(OOC: VERY true.)

Alexis Smolensk said...

Catching up, then.

Forgot, I got rid of the acid vial attached to Melf's Acid Arrow.

The creature's sword makes save vs. acid.

Included in the post above is the update showing the map after the party's move and stunning of the active Minotaur.

Moving onto the next post.

Alexis Smolensk said...

The next post is up.