Wednesday, October 2, 2013
Psammodrons Round 8 - Ouch
(A) is going to charge at Neklan ... but because the actual contact with Neklan will require 3 of the creature's action points, it won't have enough to actually attack. As I am STILL unhappy with my charge rules (those listed on the blog nonwithstanding, we can agree for the moment I have tested them and don't like them), I will have him stop in hex 0528 and not attack. (Clearly, I need to write some new charge rules and post them on the wiki)
(E) attacks Enrico, rolling a 20, followed by a 12. It then does maximum damage, which is 14. That will crack Enrico's shoulder, causing a break of the skin and setting Enrico bleeding.
(C) will step up to Enrico and attack also, rolling an 8 and missing.
(B) that was hit by Kismet, stumbles back three hexes ... it seems to be hurt.
(D) will attack Arkemis with a clawed hand, rolling a 6 and missing.
(H) steps up to Kismet, rolls an 18, and hits for 7 damage. That also stuns Kismet this round.
(F) was stunned and takes no action.
This would make it the party's turn.
Carlito, I'm sure, will seek to throw something at (C) and rush to Enrico's aid. I'm sure you can tell me how, exactly, that's done Enrico (go on and pick a weapon to throw and roll an attack). If he has nothing to throw, he'll be sure to at least force (C) to attack him next round instead of Enrico.
Arkemis rolls a natural 20 on D, followed by a 1 (not a drop) ... and will cut down his creature with 12 damage. That will seem to kill it.
Neklan can take an action, and Sofia.
After the party's move: