Wednesday, September 11, 2013

Skhoinousa

March 3, 1651, Wednesday afternoon

The journey along the north side of Pino is somewhat disappointing, for it reveals nothing more than Arkemis suggested. The cliffs on the east end tend to be some 30 feet high, and the grottos small, the rocks light in color and without any sign that there might be a hidden entrance. There are hundreds of potholes there, which the sea has made, places where a half-circle has been carved into the rock. The waves in these places occasionally turns in on itself and makes spray, shooting out into the air.

The rocks on the west end are darker, black and grey in color, and the rear-wall of some of the potholes there are dark and difficult to see ... but the 40 to 90 foot cliffs would be very difficult to approach, for once the boat comes into the area of the pothole, it will be swept around and crashed upon the rock.

The day remains clear and cool, though there are suggestions of building clouds far upon the northeast horizon, beyond Naxos ... Arkemis tells you those clouds are nothing to worry about, they will not approach until nightfall.

The island has a spine that runs through the middle, with a rock-and-boulder slope that progresses to heights of 600 feet. Arkemis tells you this is the best anchorage on the island, a place where small stones the size of your fists make a shallow that the boat can be pulled into.

There is no breeding on Skhoinousa at this time. The island seems utterly peaceful, more rocky than Pino but covered with more vegetation. There is hardly any sign of an expanse where one might plant a garden, and there seems to be an absence of olive or natural fruit trees. The area where the birds appear to gather are two great prominences, like fingers, reaching out into the sea, cracked stones a hundred and fifty feet high and perhaps two hundred feet long. The rocks are white and grey, spattered and trailed over their surface.

A quick examination suggests a host of vermin on the stones; it is not long before Sofia spies a wolf spider two feet across, while Neklan pronounces to the party to keep clear of the crevices. He has seen both a brightly colored beetle weighing as much as a small dog, and a centipede as long as his arm.

40 comments:

Neklan Krasna said...

(OOC: Alexis, I've noticed some confusion about east-west regarding Pino. My understanding was the east end of the island faced Kuofonisia, and the west end (which turns slightly south) was where we found the Cyclopes and faces Skhoinousa.

It doesn't really matter, but I thought I'd throw it out there that we're having some crossed communication.)

It sounds like the vegetation is low, not really scrub trees like on Pino?

I do not lead the way like I did on Pino, but suggest we make our way as a group up to the ridge.

Enrico Guerriero said...

Enrico and Carlito put on their armor and struggle up the ridge.

Kismet Korkmaz said...

Kismet puts on his armor and makes hesitation about being first up the ridge. If nobody faster in armor overtakes him.

Sofia Koleva said...

Sofia waits while the fighters wriggle into their armor, teasing them a bit over their need for all that metal. Once ready, she follows Enrico and Carlito, holding her glaive as a walking stick and keeping eyes and ears open for vermin or anything else.

Neklan Krasna said...

I keep close to Kismet

Alexis Smolensk said...

(OOC: jeez, I can't keep anything straight)

Yes, I said east when I meant west, and west when I meant east. I'll fix the main post.

Alexis Smolensk said...

The island has MORE vegetation, just less fruit trees. Much of it is covered with scrub oak and bramble-bushes, along with wild rosebushes that make climbing to the top of the ridge difficult.

May I get a d20 from members of the party, please.

Kismet Korkmaz said...

I hope low is good, 2

Neklan Krasna said...

{d20: 7}

Sofia Koleva said...

d20: 1

Alexis Smolensk said...

I'll need a d6 from Sofia.

Rolling it off, I get that Neklan is one round away from helping Sofia, Kismet is 3 rounds away, Enrico is 4 rounds away and Arkemis is 6 rounds away.

In terms of distance, that translates to whatever you maximum action points would be (for Arkemis, its 5) times the number of rounds equals 5 foot hexes. I'd rather not make up a map, so please let's try to visualize.

People more than 2 moves away can't move to fire or throw anything, as the rocks around Sofia hide anything Sofia may happen to have met.

Neklan Krasna said...

By more than two moves, did you mean two hexes or two rounds?

Alexis Smolensk said...

I roll a 3 against Sofia's 1 for initiative (ruling that she isn't surprised). The creature is six hexes away when spotted - low to the ground, a fat beetle colored dark purple with gold spackles, about the size of a fair-sized pig, some 80-100 lbs.

It attacks, quickly covering the distance between you, rolling a 7, missing.

Sofia may take action.

NEKLAN,

You are close enough to swing. You are also close enough to be attacked the next round, so if you cast a spell or take some other local action, I can't promise you that you won't be attacked.

Alexis Smolensk said...

People more than 2 ROUNDS away can't move to fire or throw anything, as the rocks around Sofia hide anything Sofia may happen to have met.

Neklan Krasna said...

Noted, thanks. I cast Phantasmal figure.

Sofia Koleva said...

Sofia drops the glaive and open hand attacks the beetle:

to hit: 10
dmg: 3

Alexis Smolensk said...

The open hand misses.

I had hoped to hear from Enrico or Kismet before continuing with this combat ... it is for this reason that I have been waiting. Enrico is perhaps gone, but if I could hear from Kismet, who is closer, I'd appreciate it.

Neklan Krasna said...

Yeah, I know it makes things drag, but I'm OK with waiting. It happens.

Kismet Korkmaz said...

Sorry, Kismet draws a hand axe then moves towards the combat I assume he is aware of.

Enrico Guerriero said...

Enrico (and presumably Carlito as well) are 4 rounds away. He has 3 MP. 3 MP x 4 rounds = 12 5' hexes?

And they can't see anything until they are two rounds away...

So they move closer.

Presumably now they are now three rounds away... 3 MP x 3 rounds = 9 5' hexes.

Alexis Smolensk said...

(OOC: Word of God from on high has decided to give me a new computer today ... so I have just a couple of hours to get the day organized and then I'm irrevocably offline while my documents and all else are moved. So play is suspended for the day.

I will pick up with the beetle soon; I'll have to roll for Carlito's distance, I had forgotten he was with you. If possible he will attack, if not, we'll start with the beetle attacking either Sofia or Neklan - the figure will not appear until after the beetle's round)

Neklan Krasna said...

Have fun twiddling your thumbs and then getting everything set up tomorrow

Kismet Korkmaz said...

OK

Sofia Koleva said...

While I feel somewhat like that guy who sheepishly walks into office the morning after a work function where I drank too much and insulted the boss, I'm ready to play. Speaking of work, it's really picking up and I got a real doozy of a project dropped into my lap yesterday afternoon. Please don't interpret any long absences in the coming days as anything other then me being busy making a living. Thanks.

Alexis Smolensk said...

(OOC: It's all good. We ARE friends, James, and friends fight and occasionally throw punches and end up reconciling.

I got a new computer for this mess yesterday and of course its a freaking nightmare; new operating system, every damn setting changed, everything in the wrong place, and time lost at work. Bloody marvelous).

The beetle snaps at Sofia and misses, rolling a 5.

Neklan will need to spend 1 action point (AP) to put the figure into existence, and cannot throw another spell this round. Carlito, as it happens, was standing next to Kismet. Both Carlito and Kismet are now 2 rounds from swinging, and can both see the beetle. Enrico is 3 rounds from the beetle and can't see anything. Arkemis is 5 rounds away.

If Carlito or Kismet throw something at the beetle, they can do so now, but it will be judged that they do not move closer to the beetle next round. Sofia and Neklan can obviously strike at the beetle; the figure will appear to do so.

Anything unclear?

Enrico Guerriero said...

Carlito moves closer and draws his broadsword.

Enrico moves closer.

Kismet Korkmaz said...

Kismet will continue to run as fast as his dwarven legs will carry him. Chucking a handaxe at this range probably wouldn't hit anyhow.

Neklan Krasna said...

I think it takes a round to swing and aim a sling? I do that.

Alexis Smolensk said...

Take note that there's a minimum distance for sling, Neklan - to use one to hit, you'll have to spend a round backing up over the rocks.

Kismet's action points per round in splint is 3, which means that at the beginning of 2 rounds, he's 6 hexes away. He can move 1 hex and throw, and there's no penalty, since that would be a range of 5 - a hand axe's medium range is 7-9 hexes.

http://tao-of-dnd.wikispaces.com/Fighter%27s+Combat+Abilities

You guys really need me to make a map for this?

Kismet Korkmaz said...

Hrm, I thought I was 4 in splint given I had no shield. Let me double check...

18/89 is above 18/76 which is marked at 4 here...

http://www.thesameuniversewiki.org/Armor%20Effects%20On%20Movement.ashx?HL=armor

Is this out of date?

Neklan Krasna said...

Sorry, I thought I was 5 hexes away, but I guess you did say I was close enough to swing. I move back until I'm two hexes away, then I'll ready my sling. The figure continues to hazard the beetle.

Kismet Korkmaz said...

That said, the terminology implied no movement if I threw, and I'm concerned about whether or not it's better to hit now or later.

Sofia Koleva said...

I think my general practice with Sofia at lower levels. especially until she can use her glaive will be to keep her moving about and behind her companions, utilizing her higher movement rate and daggers. I'm having no trouble following the distances described, but I am having trouble visualizing the actual relative arrangement of everybody. Would you be OK with me saying "Sofia steps back and behind her nearest companion and if she has enough movement will chuck a dagger" in lieu of using the map?

Kismet Korkmaz said...

However, what you point out is still valid, if I can move 4 or 3 a turn I should still be in no-penalty range. Your advice is sound and the other detail should really be dealt with in the other part should be dealt with in GCI.

I will move 1 or 2 and throw the axe.

As he throws the axe he gives an aggressive yell. If he hits he gives a "ha!"

d20: 18
d6: 7 (3+4 for strength)

Alexis Smolensk said...

Neklan backs away, Sofia does as well with her move (2 AP to step the first hex away from creature, then four more AP over the rocks makes her 5 hexes away).

Kismet's axe strikes, doing 3 damage, not 7 (strength is never added to thrown/fired weapons) ... and the creature lets out a strange gassy squeal and twists in a circle (stunned).

Neklan Krasna said...

I swing my sling, and when I get an opportunity, I shoot at the beetle.

d20: 3 (aww)

Kismet Korkmaz said...

Kismet will move closer and draws his broadsword.

Enrico Guerriero said...

Carlito moves closer. I believe he can attack next round?

Enrico moves closer and is now I believe within range of seeing what is happening. He pulls a hand axe.

Alexis Smolensk said...

I will put up a map of the next round (with these declared changes), but for the moment I'm just screwed for time. Still catching up after yesterday's interruptions.


Alexis Smolensk said...

The next post is FINALLY up.