Thursday, August 22, 2013

Campaign Discussion Koufonisia

While Ahmet is trying to decide what to do, I need a few questions answered, so let's start a new thread.

1) Can we confirm that the island's labor will be directed towards irrigation. This will have some immediate influence on the food supply in the summer, but full irrigation will not happen in one season (and there's always the possibility of destruction or or maintenance to new structures.

2) The party going to the Black Sea will consist of Maximillian, Ahmet, Andrej and Lukas. Please confirm.

3) Will we leave off the main party (point 2) for the time being, adjusting time later, and participating with the party in Koufonisia, or the reverse.

4) Tazio and Carlito, I presume, are staying with Enrico. Mareo is going with Maximillian. Hichem is going with Lukas. Please confirm.

5) What is the destination of the party leaving Koufonisia.

All of these are non-events, so they shouldn't interrupt the previous thread in which time is passing. This thread is not for action-taking, but just for event planning.

109 comments:

Maximillian said...

2) confirmed
3) either way is fine for me
4) confirmed
5) Constantinople? If I remember correctly, The closest land port for Ahmet's side journey was in the black sea?

Andrej said...

Consider these my contribution to the party discussion and not decisions:

1) confirmed. I see this as the best, first project.

2) Yes

3) I would like to continue with the party in Koufonisia for now

4) I'll let the others comment here

5) I think the main party should make for Constantinople and approach Anatolia from the Black Sea side. If I recall, this was a less rugged and mountainous route. Plus, hey its Constantinople.

Maximillian said...

Absolutely, we should _NOT_ pass up one of the most important cities in the world!

Ahmet said...

1) Yes
2) Confirmed
3) Either way is fine with me.
4) Enrico, Tazio, and Carlito will stay together.
5) I call it Istanbul.

I'm not sure if Detweiller would go for this, but I wonder if there is a soldier or two with farming experience who would be willing to stay behind to help with the irrigation project. What do you guys think? Worth asking?

Ahmet said...

(OOC: "Following the fall of Constantinople, Mehmed II immediately set out to revitalize the city, by then also known as Istanbul.")

Andrej said...

Ahmet, not worth asking. These guys work for the church and not for the party. Their task is to see that I set up a franchise location, er... mission. If one wanted to stay behind they'd be free to from my standpoint, but asking or expecting them to I think would be a dead-end.

Alexis Smolensk said...

Cities often had multiple names. For the record, in the 17th century, it was still generally spoken of as Constantinople - so that is what I call it.

Andrej said...

Sofia begins asking around the island for a guide & boat willing to take the stay-party about the nearby islands.

What do we need to do to begin the irrigation project? Would Max's assessment and instructions be enough?

Lukas said...

1: Confirmed
2: Confirmed
3: I have no preference. As has been shown, plenty of interesting things can happen on a voyage.
4: Confirmed
5: I yield to Andrej and Ahmet's conclusions on this. My final destination currently is the mission. My mission is to assist the party.

Lukas said...

If I remember correctly, the boat to the islands was a risky venture at this time as we have no docks.

Andrej said...

Bigger boats would be safer boats but we're looking for the adventurous sort and not just any fisherman.

(OOC: Having spent a considerable amount of time at sea in all manner of weather, I can say that while the Mediterranean CAN be very rough, at most times its pretty placid. It simply lacks the sort of currents and tides that make ocean-going difficult. A short crossing to an island shouldn't be impossible even with rudimentary craft while regularly doing so as a means of making a living might be seen as too risky.)

Andrej said...

(OOC: All of the above said, the safest crossings I would think would be made in the spring or summer. It's storms that stir the sea up when stirred up it becomes.)

Andrej said...

(OOC: Of course now that I actually look around a bit online at the Agean vs. Med it appears to be a little rougher of a sea. I might have taken it for granted that we'd find a way to get around by small boat.)

Lukas said...

(OOC: Part of why I'm sad my dwarf cannot fly on a griffon. Talk about island hopping in style!)

Alexis Smolensk said...

You're not actually nominally in authority, so you can't order the labor to act. You'll have to organize them and offer them pay. Pay is 30 c.p. a week per laborer.

Neklan, you may assume that the information in the books is descriptive of the titles. If all you want to know is the contents of the books, I wish you had just said so. You keep asking about the "titles" and I don't understand what it is about the "titles" that is at issue. I had worked up four titles - did the post where I listed them not appear?

I have a list on the main blog of sage abilities. You can find the illusionist there.

For the record, however, I have decided I really HATE the system. I would rush to remind everyone that there's no basis for the knowledge at all except that I want to add it to the characters ... a typical illusionist in a typical campaign wouldn't have any such knowledge.

What I mean to do is sit down and FIX it. Improve the manner in which it works. Make it more specific, make it more reliable, and get rid of the stupid success/failure die roll. I have an idea of how to do this, but right now I have other priorities (such as spontaneously writing up thieving abilities from notes and scattered stuff that is fine for offline, but useless for online). Sage abilities are not a priority. Pick your field and your specialties, but what I meant was that I had planned to make chances, so be notified.

Sorry, I'm just moody. The things coming in for the sex post are ... unfortunate.

Alexis Smolensk said...

There are plenty of fishing boats that can be hired; these people all pay you rent. So long as they're paid ten percent above their usual daily take (which is also 30 c.p.), I'm sure they'd enjoy a day of moving you to another island rather than the labor of fishing.

The labor available on the island (10 persons max) would be made of boys and old men who do not fish every day, but are healthy and fit.

Alexis Smolensk said...

Remember the hexes on the map before are only 2 miles; a skiff can easily make 6-10 miles in a few hours.

Maximillian said...

yeah, either the book post got lost or I missed it, sorry for the cunfusion about titles, I meant subjects. I thought that you had condensed things down to titles when Lukas or someone purchased books previously but I can't find that post either. I'm pressing the issue in case there are books that might lend insight about the region.

Fair warning about the sage abilities, I won't be disappointed when you change it.

Alexis Smolensk said...

Well, we can fix that. What are the general subjects of the books and I'll give titles.

Neklan Krasna said...

I'm clearly missing something here, for that I'm sorry. Am I supposed to choose the subjects of the books? Or you?

If I get to choose the sort of book I'm looking for:
For the common books, I'm looking for works describing local power dynamics, local economics, or trade.

For the unusual books, perhaps especially juicy court intrigue, local legends, or historical accounts, or works pertaining more closely related to the immediate neighborhood of our island.

Alexis Smolensk said...

I do presume you're looking over a group of books, with some interest in the covers before buying, not just randomly taking the four off the top.

Court intrigue is a bit too obscure to be found in the 17th century ... but there's a book about the legitimate ruling family of Hanya, ousted by the Turks, the claim of Chia Contantianus, who's whereabouts are unknown; half the book is taken up with the family history and the other half with a panegyric of how the Constantianus family will one day rule again ... entitled: Chia Constantianus. (unusual)

There's a small book on the prevalence of Cyclops legends on various Greek Islands, notably Sciros and Thera, describing how they're really, really dangerous ... entitled, "One-Eye" (unusual)

There's a dry account of the conquest of Greece by the Ottomans, titled, "The Rape of Hellas" (common)

And finally, the nearest thing you could find to Koufonisia, a geographical book about the layout of Naxos, including a detailed map showing the layout of the island and of Koufonisia (we'll presume that's where the map I've already offered comes from). This is titled simply "Naxos" (common)

Maximillian said...

Unless there's a section on commerce, I'll pass over the Rape of Hellas, not my type. Chia Constantus sounds like a fine accompaniment to a bottle of ouzo or two.

Thanks!

Alexis Smolensk said...

Make sure you get your money back for the common book you don't want.

Neklan Krasna said...

Oh no worries, already done. That's money that can buy good booze!

Andrej said...

How do we create a labor estimate on the man-days required for the digging of irrigation works?

Alexis Smolensk said...

I really couldn't pin it down that specifically, Andrej; I think that we'll say that any work done after the middle of May is too late to get in the planting season, and that one season's labor will raise the food supply on land 25%. After that, I can start working out from Civ IV templates how long whatever your next project would take (granary or whatever - a granary, incidentally, would only add to the food supply after it had been there for a bit ... but it could be filled from another source).

The bigger issue for population growth, which you've all mentioned, would be actually going out and getting people, probably just one family to start ... they're not going to just show up on their own.

This sort of change takes a lot of time, but I think you all are quite aware of that. When you get your other settlement up, you might want to think of running games in months at a time.

Alexis Smolensk said...

(OOC: Sorry fellas, it was going to be a very busy day anyhow.

Things are hopping on the other blog - lots of anger, lots of silliness; you should see the things they're saying about me on other sites. I'm playing with another post that goes a step further, but haven't decided.

I haven't heard from Ahmet, I hope he hasn't taken offense at my advantaging the scene that never happened.

Anyway, I'm just going to take a personal day. After the weekend, we'll send off the main party and run the minor party, if that's good with everyone)

Andrej said...

Works for me. In the meantime I'll figure how much gold for labor we'll need. Can we assume that our sometimes guide is not being taken from the 10 labor units we have available?

Ahmet said...

I'm here and not offended. I do feel that Ahmet had valid reasons not to try to seduce the drunk and volatile pirate captain who is his only ride home, particularly given his personal history given women... but there's no need to debate it here or on the main blog.

Andrej said...

I was genuinely interested to see how that would play out. Ahmet has been pretty overt in his appreciation of the pirate captain, but yeah... she's dangerous. I don't blame you for playing it the way you did, Ahmet, but the main blog post illustrates how it could have played out were you game.

That said, I personally don't see the book closed on this one and I hope you guys don't as well. There's a long voyage ahead and plenty of chance to go down that road if you're comfortable doing so.

Ahmet said...

Yes, Ahmet's infatuated with her, but if you've noticed, he's also taken every opportunity to have someone else with him whenever he interacts with her.

Andrej said...

I have noticed, yes. Andrej may be a virgin, but he is still wise, so only seeing himself as an impediment despite Ahemt's wishes I made sure he was scarce. Also, the captain made it pretty plain she wasn't interested in him being around. :)

My thoughts are pretty much expressed in the main blog post. Nothing in the game should be off-limits and the campaign is in the hands of a deft and capable DM and played by some of the best folks I've had the pleasure to play with. If you're comfortable stretching the limits in that direction then the circumstances couldn't be better. If not, there's plenty else to do.

Andrej said...

It looks like a 10 man work crew starting March 1st and working through mid-May will cost 118 gold pieces. If my fellow land lords are agreeable that would be 39 1/3 gold each we should leave behind for the stay-party to manage, ideally in smaller coins than gold.

The stay party can pay for their own guide as needed, I would think.

Lukas said...

But.... I converted everything to gold! Maybe we could pay them... like.. bi weekly or something...

Lukas said...

I'm leaving 40g. The extra can be bonuses for good work.

Maximillian said...

Don't forget that you also have income collectible on the island.

Andrej said...

I'll also leave 40 in denominations as per below. I used round figures when arriving at 39 1/3 each, so we should stay flexible:

240 silver pieces
25 gold pieces

Andrej said...

Good point, Max. The stay party can collect that for now and decide how to put it to best use. Andrej is leaving Sofia in charge of his interests here and the same is probably true of Ahmet/ Enrico... things get a little more complicated for Lukas, but I suspect we'll be able to overlook that.

Ahmet said...

Ah good, Ahmet can get rid of some of this silver. He leaves behind 640 s.p. (by my calculation 40 g.p.) with Enrico, who indeed will be in charge of Ahmet's interests on the island.

Andrej said...

If Enrico/ Ahmet and Lukas wish it, Sofia has a locked chest she'll keep buried in the olive grove near to her house where they can leave their money along with Andrej's.

Lukas said...

Sounds good to me.

Lukas said...

So should we re summarize based on new content and the original parameters put forwards by Alexis?

Maximillian said...

Yes, take it away, Lukas.

Andrej said...

In terms of what to grow I think We should focus on trying to grow grain here. It's both a staple and a means of having livestock to both eat, produce milk or other products as work in the case of horses, donkeys, etc...

Therefore, while the stay-party should be overseeing work and exploring we might also consider a trip to Naxos or mainland Greece to buy grain seed.

Would Max be able to recommend a type given the expected soil conditions post-irrigation before leaving?

Andrej said...

Go for it Lukas.

Lukas said...
This comment has been removed by the author.
Maximillian said...

Lukas, I think you have that not quite right:

The Captain did not get laid.

Lukas said...

Should have seen that coming ;)

1. Confirmed
- We have set aside gold till mid-May
- What can we grow?

2. Confirmed

3. Confirmed
- 1 vote Andrej
- The rest abstain

4. Confirmed

5. Istanbul (Constantinople)

Are the boat taxis going to be from our workforce?

Neklan has books.

We need to import people.

Granary needs food badly.

The captain did not get laid (Ahmet did not get laid by extension)

Maximillian said...

Would you three consider allocating 1/8th of the rent to Neklan to pay for his expenses for such time as he is working for the benefit of the island?

Lukas said...

Max, my dwarf has some extra funds. Let's just be good friends from the beginning and he'll front you whatever.

Lukas said...

That's right, I'll buy your friendship sir.

Maximillian said...

I appreciate the offer Kismet, but I wish to make this a business arrangement. The funds can come from Kismet's pocket or Poppazoukalou's -- coin is coin -- but I think having an official salary is appropriate given that I have few other sources of income.

I am certainly not one to turn down a proffered drink, and you may find my entertaining tales more than worth the price, but I was discussing a different form of service.

(OOC: OddBit, if Alexis' post yesterday got you thinking along a different tack and were looking for a kept gnome, well... I guess you'll have to try for that in game.)

As proof of my worth -- excuse the imposition -- I'd usggest that you consider the following investments:
Equipment for the laborers, as their peasant tools may not be up to the task.
A housekeeper, to be selected from the non-working populace, for example a youth or a crone.

Do not forget your station, people of your stature will be expected to maintain a certain lifestyle. Additionally, Poppazoukalou's own position is overshadowed by your sudden appearance. Allowing him to recommend the housekeeper demonstrates your respect. alternatively, if you wish to undermine his authority, you can go directly to the head of one of the families, for that employee, setting the families up to be played against each-other and upsetting the established dynamics. Do you see what I'm saying?

Given that most of Neklan's money will be funneled back into the local economy at Stamboulous' Cafe, calculating earnings makes for an interesting economic exercise.

(OOC: I wish to be very clear that in spite of the above negotiations, I will not play Neklan against the rest of the party, and I will also make an effort to not derail things and make the game all about me. If the three of you don't want to make another share, please propose another reason for Neklan's participation (e.g. see above), as that will make the game more fun for me, the player.)

Lukas said...

I was thinking about establishing a pre-existing friendship to help explain my extreme willingness to get pelted with arrows so you can get a spell off.

The kind of camaraderie of having travelled far from home together as non humans and being willing to help out whenever possible.

That also said, I'm tempted to have Kismet buy his own home too. (Seriously, extra funds)

Maximillian said...

Yes, I agree. Let's state that pre-existing friendship as fact. Still, why are we _here_ and why do we stay? I'm not going to push the issue past this post.

Lukas said...

A fair question. I would think the remaining party would lure the unsuspecting visitors whom possess arms, armor and skills with the promises of treasure and rewards should we assist in exploring the islands and protecting the land from hostile interlopers.

That said, that is still an assumption on our part.

Lukas said...

Oh and for now at least there is no ship to take us away from here.

James C. said...

Please don't take this wrong way, gents, and please remember that in the past I've hopefully shown myself to be mostly gracious and generous to fellow-party members. Also, I accept that you're considering this in the nature of good role-playing and possibly, in Max's case, as a means of ensuring a steady booze supply to keep your stats up. That all said, I feel pretty strongly that under no circumstances should a new character that is not a henchman be getting a red cent of the rent money, unless an individual player wants to give out from his share.

One can argue, as above, that a new character then has no real stake in being here and helping out but conversely another could argue that Ahemt's and Andrej's agents upon the island (Sofia and Enrico) have no real reason to trust, pay or even associate with the new characters.

Instead, we let it pass. The new character shows up and we all sort of accept that he's there and treat him as well as we'd treat the player's other character and likewise he will probably like and trust his new companions. He'll immediately have access to a roof over his head and should times get tough some money to see him through and an equal share in all forthcoming treasure. We overlook the fact that these people most likely wouldn't be so trusting and immediately willing to cooperate in a real setting so that we may play the game.

Let me stress that nobody will want as long as I can prevent such wanting,be it a daily portion of booze, a timely application of healing salve or jumping between you and an angry hydra. :)

Maximillian said...

I don't take offense at your position James, but that said, in addition to the RP aspect and my need to afford my own upkeep, we are talking about playing a fundamentally different game here than the one we have been playing.

You'll concede that beyond the opportunity to play with you, as Maximillian, I have taken care to never expect or demand what was not rightfully mine. I do not feel that I am straying from that here.

While I'm sure that there will be the traditional DnD rewards in this side game -- such as for clearing out whatever is living off that natural spring on the lesser isle -- you must admit that most of the time and effort will be spent cultivating the flow of that rent money. That will be our singular goal, that will be our ultimate reward. And so I had sought to justify in game why your character might wish to use _their_ rightful reward to pay for my character's services. It was not out of greed, but because I want to play the same game as you, just as you have so graciously allowed me to do as Max.

As a player, I admit that I am here to play and it's not my ball; I'll not walk away from the field, and I'm sure I will have a good time. If you are unconvinced, I may smart some, but I will not press the issue, and I will certainly not think less of you.

Maximillian said...

You know what, fuck it, you're right, there's nothing I've done as a player to deserve the share. I guess I was feeling like this side game was a waste of time since I didn't have a stake or ties to the character.

My last paragraph in the prev. comment should have said everything I needed to know: I'm here for the game, and I enjoy the playing of it, not how much gold I get to put on my character sheet.

Sorry for blowing smoke guys, I'm really not sure what got into me today.

Lukas said...

Stress seems high all over the place Max. There's something in the air.

Alexis Smolensk said...

I think I missed a lot here. I really haven't looked all day, until now. I'm sorry it took me so long; between the mayhem and my workload, I was scrambling.

Ahmet, first, I never had any preconceptions that you should do anything with the captain. It was an opportunity to make a point about a rarely discussed subject on the main blog and I went for it.

Alexis Smolensk said...

30 c.p. per week for 10 men is 300 c.p. per week ... 13 weeks would be 3,900 c.p. There are 192 c.p. per gold, so I get about 20 g.p. and 5 s.p.

Don't know where 118 g.p. came from.

Grain won't grow here. There just isn't enough drainage. At best you can grow tubers and vegetables, possibly a few trees for lemons, olives or figs. Vegetables are a staple too.

Alexis Smolensk said...

I just read Neklan's slap aside of Kismet's offer, followed by what I hope was a goddamn joke alluding to yesterday's post. Which I must say I would have stomped on HARD if I had known it was happening 7 hours ago.

Alexis Smolensk said...

I don't see this is a fundamentally different game at all. Everyone needs to get out of the head space of needing some sort of logical reason for your characters to associate with each other. I don't care if there is a logical reason; I expect the party to behave as a party, because in party strife is a distraction.

Please don't pretend you are someone other than yourself. You like the other players because you like them. You don't have a stake in things because you don't. Given a couple of encounters, one or two adventures, you'll have money and other things to worry about. Don't invent meaningless motivations for characters who haven't even had a chance yet to "be."

There will be lots of motivations provided by the first few events in game. Pay attention to those.

Maximillian said...

Just to be perfectly clear, the different form of service I was referring to was of being a steward, no innuendo intended there. The kept gnome comment was indeed intended as a joke.

Maximillian said...

I guess even that was defensive.

The three of you have always been inclusive and respectful, and I enjoy playing with you. James, I thought I was in the right when I made the request, but it didn't make sense, so you were correct to reject it. Robert, I know your offer was sincere and when I rejected it as charity I didn't mean to imply that it was unappreciated. I certainly meant nothing mean-spirited when I made the jab, I intended nothing more than levity. I am sincerely sorry it was offensive.

Now that we've had this love-fest, I'm going to go take my quaaludes (which I know only from playing druglords on my TI calculator)

I look forward to continuing with fresh heads on Monday. Have a nice weekend.

James C. said...

Thank you Max. All is well, I appreciate your latest post.

Alexis Smolensk said...

Let's try to get this ship back on course.

Maximillian: I am still short on three thieving abilites at present: hear noise, find/remove traps and open locks. I spent a lot of the weekend laid up - a fellow slammed open a door as I was entering on Friday evening and I got it in the chest; something took damage, either a rib or a muscle, but through much of the weekend I found myself having to rest and heal. I watched a lot of bad, bad movies - Oblivion and Olympus Has Fallen would be the true bottom-feeding crap of bad that I half watched. So I didn't get those abilities posted. Rest assured I have every intention, but while I feel much better and almost healed, I'm still moving a bit slow.

I'll rule that the Captain will leave Koufonisia for Constantinople on the morning of the 1st of March. Until then, plans are made, instructions set out, goodbyes given.

We're starting with the secondary team, or so I understand (I can change this if you will). I'd rather presume that Enrico and Sofia have now met both Neklan and Kismet, and that everyone gets along. I'd appreciate some sort of initial intention, rather than just starting the next post out with, "You see the ship pull away as you stand on the shore." If that's all you want, I'll write it, but its pretty much going to be at this point, exactly those words and little else.

Can you give me a direction, and I can write the next post from that beginning?

Maximillian said...

No worries on the thief abilities, I imagine it'll take us a little while before I get to actually use them.

Lukas said...

I think the initial intent was, assuming there was no management needed on the island, to commence exploring as many hexes as possible around this island. Probably starting close and moving outwards. Likely this will require hiring a boat.

Ahmet said...

I'm sorry, but I'm just not getting our role here.

You're not actually nominally in authority, so you can't order the labor to act. You'll have to organize them and offer them pay.

So... if we're not nominally in authority, what is our role here, exactly? To put it in modern suburban terms -- Venice is the federal government, Magistrate Poppazoukalou is the local mayor, and we are... what, the tax collectors? Entrepreneurs? Something else?

Alexis Smolensk said...

That's exactly what I'm attempting to discover, Ahmet.

You're landlords. You collect the rent. You can evict everyone if you want - which might be met with anger and more, but you could do that. But if they pay their rent, you're only really allowed to collect it.

That doesn't keep you from ALSO being an employer, and beginning a commercial enterprise. Or taking the trouble to import a new family, once new food is created. Or seeing if a new family can't just produce their own food.

Or doing neither, and taking Lukas up on his proposition to clear out the area, in expectation that that will produce greater results than can be made on the one island.

I'm not here to limit those options there. But I would like to know what the party does FIRST ... I'm already understanding that the party has paid to have a labor party improve the landscape and create irrigation from the natural spring. That leaves the Koufonisia party to do whatever they like. I don't mind if that's with the main party in mind; we can 'read minds' across the gap, that's fine, as long as your actions here aren't based on the other party's actions elsewhere.

Lukas said...
This comment has been removed by the author.
Lukas said...

It would also be a rather secure business given that we will likely not be evicting ourselves.

Maximillian said...

So, to look at the situation in meta-gaming terms, we have allocated the available hammers to the irrigation project, which should produce more food. If we want to take advantage of the increased food, we should import additional laborers, otherwise the island residents will sell the food They will naturally increase the population as a result, but that would happen more slowly.

Is that more-or-less accurate? The previously outlined plan was to next work on forage for livestock, but I wondered whether fishing might give a quicker return.

Are all four fishing spots on Greater Koufonisia currently exploited, or are some of those out of reach until we build a fishing dock? Is there a carpenter amongst the populace? maybe we should look at importing a carpenter or a mason.

All that is stuff that can be done in the background, whatever the ultimate decision is. I propose we start the next post approaching the lesser Isle?

Lukas said...

Some are definitely out of reach.
I believe Alexis said actual skill of the workers is irrelevant when hammers are involved, but if we invest gold we can accelerate it.

Lukas said...

Delay on the docks was that we wanted to be able to protect the island before making it desirable to attack.

Alexis Smolensk said...

You would be producing NEW food on a part of the island that wasn't technically owned, so that's land that is YOURS, and belongs to none of your tenants. You could then move in a family to rent the new farm area, or sell it yourselves. No one on the island would have the right to sell the new food you created.

Alexis Smolensk said...

The fishing places off island are used, but are by no means maximally used. The take just represents what the families can take in boats that need to be beached at night, because there is no dock. If there were a dock, deeper boats could be employed, which could stay out on the water and fill deeper holds with fish before having to return.

The fish are there to be exploited. It isn't that there is no more fish, it's that there isn't easy access to the fish that's there.

Maximillian said...

Oh, I was confused, I thought building a dock for ships was a different thing. The original plan does make sense then.

Awesome about the food being ours. Better than expected. Should we arrange to import a farmer then?

Is Karos inhabited?

Alexis Smolensk said...

Lukas is correct when he says the actual skill of the workers is irrelevant. Just think of the hammers as representing the actual necessary skill for whatever you need. If you wanted to build a cathedral, you could, and as the cathedral grew the present workers would be replaced with masons and sculptors over time. Of course, with 1 hammer, a cathedral would take several centuries.

Alexis Smolensk said...

A dock was determined to take much more time than the irrigation project, which will only take ten weeks. It would take much longer to take a dock - though I haven't yet established an exact process for that. In Civ IV, "farms" are made by workers where as "docks" are made by cities. Meshing these together in a single system just needs me to sit down and 'hammer' it out an hour or two. The system is there, I just haven't written it out yet. Figure 1 turn = 10 weeks work = 1 simple improvement; a dock is then 30 turns - to do it quickly WOULD mean bringing in labor from Naxos or elsewhere.

Alexis Smolensk said...

The import of a "farmer" is what I mean when I say a "family" ... increase the population 10 people, let them grow your food, take 7% off the top, no muss, no fuss. Or manage them, pay the laborers a wage, then keep the food for sale. Every time you increase your population 1 family, that's 93 c.p. per month in rent.

Lukas said...

Well, I think we've got the idea in general. Build irrigation, explore the hexes. I think the nearest island first would be best.

Alexis Smolensk said...

Sorry, but which is the nearest island?

Maximillian said...

Lesser Koufonisia, I believe. Sophia and Enrico have not weighed in on the plan yet, however.

Lukas said...

A majority of Lesser Koufonisia appars to be within 2 hexes too.

Is there an improvement for capitalizing on bird nesting grounds?

Maximillian said...

What is the two hex distance? How far a fishing boat can safely go?

Ahmet said...

I'm down. If we don't want to stick all -- what are there, six of us? -- on the boat, we can talk about who should go and who should stay.

Lukas said...

I think at the minimum we should try and take one of each of us on excursions.

After that the only question I can think of is hirelings.

James C. said...

Sorry gents, I'm dealing with a mid-sized family emergency this week. I'll be scare on Tuesday as well, but i have read all of the above.

In the meantime please proceed. Maybe keep one of the henchmen behind to oversee the work crews if Ahmet is willing and the rest of us can go explore Lesser Koufonisia first. Let's hire a guide and boat and begin, I'll participate as I can.

I did note that the primary characters left behind way too much money above. I was calculating a weekly salary as a daily one I believe. I suppose the seocndary party can put the funds to good use.

Maximillian said...

I hope you & yours come through OK James. You too Alexis, How're those ribs?

Lukas said...

the island is on two hexes. It fits rather neatly inside them. Makes me think there is a decent amount of land there to explore.

Alexis Smolensk said...

Can we please leave off having any specific discussion about Koufonisia or the deployment of labor on any other post than this one? It's getting confusing, and I'm not sure everyone is seeing all my responses.

I am sensing a real terrific lethargy going on here, and it seems to be getting out of hand.

1) ARE you going to Lesser Koufonisia?

2) Who is going there? Someone yes, should remain and boss the labor party on the island.

3) Are you going there NOW? I would like to get out of this doldrum and get the campaign going again.

I am going to start referring to Andrej's character Sofia as "she." This means I will be treating James C. as a woman for the purpose of this side of the campaign, whenever we are talking in context. Despite recent silliness on the main blog, I'm going to presume everyone is mature and content with this ... and if possible, we could please resist the urge to make jokes about it. I just want to avoid having to say, "Sofia said he was planning to stay on the island" and such.

Maximillian said...

1) We have all confirmed yes.
2) I'm pretty sure Enrico offered to leave one of his hirelings behind.
3) Yes, I think we're all comfortable leaving the construction stuff in the background for the moment, and are skipping ahead until we arrive on the island.

Lukas said...

1. Yes - Assuming we CAN. That is a standing question, what are the capabilities of the current boats for exploration?

2. I am - We should probably leave a hireling so the whole party can participate.

3. Effectively yes, no point in hanging about.

Alexis Smolensk said...

I have already explained that there are boats to take you anywhere you want to go, for 30 c.p. per day. Any fisherman would be happy to take a week to schlep you around instead of the hard work of fishing.

The distances are only 2 miles per hex. That means a quick jaunt to the next island can be done in a couple of hours.

The boats can go ANYWHERE ... the only reason why they're limited in how much deep water fishing they can do is in their capacity to catch and keep fish for days at a time - that needs a deep hold, which needs a dock.

So walk down to the waterline as the boats come in and hire one to take you where you will.

Which hireling. I need to know which one. "A hireling" doesn't tell me anything.

Lukas said...

Yes, unfortunately which is up to the employer of said hirelings. So we're waiting on that.

Maximillian said...

Maybe we can just not specify which of Enric's hireling's remains behind (I assume it'll be Tazio) and we just roll in Enrico and the other hireling into the party when they show up, just as we would if someone shows up late to the table.

Alexis Smolensk said...

Let's wait for Enrico to speak.

Ahmet said...

Sorry, just getting back now. Yes, Tazio remains behind as Carlito (the son of a sailor) will be more useful on the ship.

Alexis Smolensk said...

As it happens, you come across a fisherman named Arkemis Goga, of the Goga family, a 30-something, strong-backed handsome fellow, who suggests coming on the island with you, as he has some experience there. The best place to begin, he says, would be near the spring on the southeast shore of Lesser Koufonisia, the only source of water that there is.

Maximillian said...

Excellent, your knowledge of the island will be most helpful Arkemis!

We heard some rumors that the island was dangerous, should we be expecting any problems?

Neklan Krasna said...

(ooc damn, it's going to be difficult to remember to override my login. I'm much more impressed that you guys always do that now...)

Alexis Smolensk said...

The next post is up.

Andrej said...

Guys, I'm dealing with some stuff that's eating up time and not putting me in the mood for play. I'll be out of pocket for a few days, and will check in when able. Please keep the momentum going, I will catch up when I can and will appreciate the distraction of playing when I'm able to. Thanks. Be well.

Alexis Smolensk said...

It's fine, Andrej. If you need some time for the campaign to be suspended, we can do that.

Let me know if there's anything worldly I can do for you, whatever your troubles are.

Andrej said...

Thanks Alexis, I appreciate that.

Sofia Koleva said...

Sofia's blog:

http://sofiakolevathemonk.blogspot.com/

This is where I'll be keeping her character sheet from now on.