|Andrej's shadow added for kewl factor.|
The party can just see the left most head at the edge of the darkness, and sense three of the others. There's no sign of a fifth head.
Andrej finds himself stepping on a rotted sack of some kind, that was once filled with coins that are now a pile of metal pieces pushing against his boots. In 3013 Lukas can see some sort of arm bone & hand, with a silver bracelet on its wrist.
Enrico has line of sight, but I need to emphasize that he cannot see the actual body of the creature, and he would be -2 to hit the heads in this much light (-4 to hit the body). Same modifiers apply to everyone else. Where Ahmet, Maximillian and Sofia are standing, they cannot see the creature.
Andrej knows from this distance the creature could easily attack in the next round. Since he has decided to go in the front, I will need Andrej to roll a d6 for initiative.
Better late than never:
Winning the initiative, the hydra rushes out again ... and while the right most head laughs hideously, the other three heads snap at Andrej - missing, missing and missing.
The fifth head is definitely dead. It drags through the water after the body as the hydra approaches Andrej.
Please go ahead and take action. Hex 2814 is close enough for Ahmet to attack a head. The body of the creature is fully visible now. Enrico will have to load, or quick fire at a -4 penalty to hit.