Tuesday, December 18, 2012
Isarco Road, Round 1
I've recolored the map, so now it looks like a bridge. I've also turned it 90 degrees from the previous map. I hope that does not seriously confuse people, but I needed to do it so I could add numbers to the map.
The new white patches are SNOW. Its just light, but if you're on it and you're hit, you have to make a save or slip.
If you slip on the slope, you go over the side.
You can move onto any hex with a number (any hex, really). Remember that any except the light grey/purple hexes are sloped.
The party has initiative, and may take what action they will.
Lukas, you need to know that your dart's range is 2 for point blank (+1 to hit); 3 to 5 for short (no modifier); 6 to 10 for medium (-2 to hit); and 11-15 for long (-5 to hit). It is better than a dagger, but still a close range weapon.
Sofia's dagger is 2 for point blank, 3 to 5 for short, 6 to 9 for medium and 10-12 for long.
Sofia moves 6 hexes as a monk.