Friday, December 21, 2012
Isarco Road, Round 5
Hichem pushed the last horses around the bend and there they pile up, blocked by the one ahead that Sofia tied, the pathway and Hichem on this side. The servant turns around to see what's going on with the fight.
#3 looses an arrow at Lukas, -4 to hit. He hits AC 5, which is good enough to ruin Lukas' spell. He does 7 damage, and falls back to 1314, stunned.
#4 fired at Lukas as well, but missed.
#2 swings at ahmet, hitting AC 1. Ahmet takes 5 damage ... which I don't believe stuns.
The other four bowmen all load.
#1 moves to 0813, and grins at Andrej is a disarming, fairly benign fashion. "Are you getting your 80 gold pieces' worth, Father?"
It will cost 2 movement points to EXIT hex 1013, so Andrej will need three moves to reach any adjacent hex. Andrej's to hit penalty, if he hurls a weapon, will be -4 to hit, and he will need to make a dexterity check (its a 60 degree slope he's on).
If Sofia decides to run forward, it will cost one extra movement point to EXIT an orange hex (such as 1014) but no penalty to ENTER an orange hex. If she wants to attack up from 0913 (if that's a plan) she will suffer a 'to hit' penalty of -2.
Ahmet can attack if his hit points prior to being hit were 22 (I think that's right).
Lukas is out of it.