I am an idiot.
I have for months been trying to work out a consistent set of modifiers for Conflict and it has been staring me in the fact this whole time. I mean literally, staring me in the face.
Civilization IV and V have conflict modifiers which are included in the game, designed to balance negotiations against the course of recent events and circumstances. Why not use those?
So if my players could please ignore the previous modifiers I introduced a couple of months ago, and please include these in your calculations, that would be terrific:
I think the inclusion of these may make some circumstances more difficult (like the recent discussion), but since they come from a source outside myself - a recognizeable source - they may be more readily accepted. Please give your opinion, and I will get back to running my campaign.