Monday, July 9, 2012
Tower Crown Round 7 - After the Blast
There are actually three rounds that pass since round "6" - but due to the phenomenal effect of the weapon, for two of them no one can take any action except to recover. The last round enables the enemy to back away; they give the initiative to the party (for their own reasons), expecting the party to have to come on and fight them. It's clear they're weakened to some degree. In turn, they don't expect Klaas to appear at the top of the stairs with a crossbow.
It is the party's move. Ahmet can decide if he's upright or under the machine; if under the machine, he's probably in hex 0504 (if so, start from there), not in 0605 ... but I need to give him the option. If not lying down, Ahmet, start from 0605.
Everyone can act; the stunning effect from the damage is well past.