The Long-Standing Online Campaign, beginning in Germany, travelling through Italy and Greece to the Sea of Azov.
Tuesday, November 15, 2011
Returning to Engelke
Monday, August 25, 1650
Weather: Unchanged; pleasant temperatures continuing as the sun sets, no rainfall and a moderate breeze, the overcast sky beginning to break up.
The likelihood is that the party has bundled Devereaux's body in a blanket from his bed for carrying, and that as the party makes its way back to town it is fairly loaded. The body is about 80 lbs., so that is one player; the keg is not that heavy, 10 lbs., but it is bulky and fairly demands the attention of one person. The chest is 72 lbs., which gets unpleasant for one person over a long distance - so it is probably being shared by two people.
The sun is an hour above the horizon when you get back to the edges of Engelke. You find a chapel, speak with a priest there - who recognizes Devereaux and speaks kindly of the fact that the poor, deeply troubled man has found his rest at last. He is well known in the area as a madman. The cleric automatically associates the party (wandering mercenaries as you appear) as descendents of Devereaux's shipmates, and the lie seems simple enough that you go with it. Whatever questions you may have of the priest in general go unanswered, as the priest knows very little of life, and politics, being simply a country vicar.
The sun is just above the horizon as you get on the road again and enter amid the first houses of Engelke. Things seem a bit busy for the time of night. Quite a number of the houses have lights burning as the sun slips below the horizon, and just now coming along the road is a wagon pulled by two horses, driving hell for leather towards you. The wagon is mostly empty, and the driver hardly sees you before nearly running you down. He doesn't look as he passes, did not even see you.
Over the next five minutes or so, as you are still at least twenty minutes from the Inn where you've left your horses and Emmanuel, the road starts filling with people, all moving in the opposite direction as you - perhaps a hundred overall. From them you get news:
"Enrico Baptista has entered the Dollart [the gentle bay upon which Engelke rests] with nine ships, and swears to plunder the town," comes the first meaningful information you can receive. From where the party is, the Dollart cannot be seen ... but the Inn you go to is within seven streets of Engelke's wharf.