Strength: 18 / 21 +1 to hit, +3 damage
Constitution: 16 +2 hit points
Born: Melitene, Cappadocia, central Anatolia
Weight: 180 lbs.
Wealth: 30 g.p.
Father's Profession: Miner. Character has the ability to shore underground construction, determine patterns of ore distribution on sight and recognize bad odors or unsafe construction 80% of the time. Character is +1 "to hit" with a pick.
Family: Raised by paternal grandparents. Has five first cousins dwelling in the high country of Cappadocia.
Inter-relations: The character's long abuse of animals has created an aura about the character which animals distrust. Animals associated with the character begin with a morale of 11, and rolls against morale must succeed twice before morale improves.
Youth: The character suffered a very bad love affair, and as such the character has an increased resistance against attempts by women to seduce him (+2). The character has spent 10 years in jail (player chooses reason), and as such has become hard tempered and unpleasant.
Weapon Skills: The character starts with one more weapon proficiency than normal; as a fighter, he would normally start with four, but in this case starts with 5. As a fighter, the character may use any weapon. Additionally, the character causes +1 damage with any weapon when it is thrown at an opponent.
Toughness: The character heals 2 hit points per day from rest, as opposed to 1.