This game has served as an inspiration to do more to finish my character generation table. I built the part that determines character ages last night, and wow ... is that excellent. I will never have to generate these numbers manually again. I love that.
Age affects stats, and since you're all human and mature, you're all affected the same way. Nine-toes is 24 years old; Sean's as yet unnamed fighter is 25 years old; and Ahmet-oglu Ahmet is 26. Nine-toes was born on February 14, 1626. Sean's fighter was born on March 11, 1625. Ahmet was born on March 24, 1624. Which, having just generated the numbers, strikes me as a close pattern.
For all three characters, add a point of strength and a point of constitution. This gives Nine-toes a strength of 16 and a constitution of 13. This gives Sean a strength of 13 and a constitution of 17. And because Ahmet's strength is a percentage, it goes up 10%, so that makes his strength 18/31 and his constitution 17.
The players may not be familiar with my hit points system. Your actual hit points are now a combination of the die needed for your class, your constitution and your mass. The latter can be read about here and here. I know that Butch has read them, but perhaps not for awhile. I'll answer any questions that need asking on the subject.
Basically, it means that Sean, say, starts with the d10 for a fighter; gets +3 hit points with his brand new 17 constitution; and then gets a d8 to determine the number of hit points for his mass. If he were a smaller creature, the mass would be rolled on a smaller die. Because all my player characters start the first level at maximum hit points for level, Sean gets 10+3 for the first two ... but he does not get maximum hit points for his mass. I roll that, getting a 6 - which gives Sean 19 hit points to start.
Using the same numbers, Ahmet starts with 17 hit points. Nine-toes, a monk, starts with 2d6 for hit points, and has no constitution bonus for his 13 constitution. Rolling his mass, I see that Ninetoes starts with 17 hit points as well.
So you guys can take a bit of a beating. Good on ya.
Well, it's my birthday today, making me all of 47. I don't know how much time I'm going to have once the morning goes by. Apart from the equipment list, and you fellows choosing your weapon proficiencies, what else is there to do?